#include "XDebugContextGetCmdHandler.h"

#include "XDebugManager.h"
#include "event_notifier.h"
#include "xdebugevent.h"

#include <wx/xml/xml.h>

XDebugContextGetCmdHandler::XDebugContextGetCmdHandler(XDebugManager* mgr, int transactionId, int requestedStack)
    : XDebugCommandHandler(mgr, transactionId)
{
}

void XDebugContextGetCmdHandler::Process(const wxXmlNode* response)
{
    XVariable::List_t variables;
    // got the reply from XDebug parse and display the locals
    wxXmlNode* child = response->GetChildren();
    while (child) {
        if (child->GetName() == "property") {
            XVariable var(child);
            variables.push_back(var);
        }
        child = child->GetNext();
    }

    XDebugEvent event(wxEVT_XDEBUG_LOCALS_UPDATED);
    event.SetVariables(variables);
    EventNotifier::Get()->AddPendingEvent(event);
}
